Clothing
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Clothing is the term for parts applied to creatures from the Creature Editor via the Tribal, Civilization, Space, and Captain Outfitters.
[edit] Categories
Clothing is sorted into five or six categories, depending on the Editor used; there are five standard categories, and one exclusive to the Captain Editor.
- Hats
- Masks
- Body
- Shoulder
- Detail
- Captain
However, no strict rules are in effect about how parts may be used; a Hat may be used as shoulder armor, and so on.
[edit] Special Effects
See Tribal Outfitter and Captain Outfitter.
[edit] Table
(needs work)
