Environment (planetary)

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Spore 2008-11-22 08-14-53-1

An arid planet displaying weather climate and terain.

A Planetary environment, in short, is the local geographical and biological state of the planet overall. Usually, this is defined by several factors, including its terraforming coordinates, what types of plants & animals it has on it, and how much of the planet is water. The planet's environment can be described by the following environmental features:

Weather Edit

Weather patterns such as electrical storms occur on T0 planets, but none affect you unless you are flying a UFO through them.

Climate Edit

All planets have a single climate which is determined by a value along two axes: temperature and atmosphere level. The temperature is a measure of the heat or lack thereof on the planet's surface. The temperature is controlled by the distance of a planet from its star, as well as any terraforming that has taken place. Atmosphere level is the basic thickness of the air, which seems to be random, but expect better atmosphere score on planets in the "Goldilocks Zone," planets which are neither too close nor too far away from their star. Planets with medium atmospheres almost always have plants already there.

Natural disasters Edit

In the creature stage volcanic eruptions do not occur when near a volcano, and occasional meteor showers will also occur, though only once at a certain point in the brain evolution. In either instance your creature cannot be instantly killed by falling rocks or lava, due to lack of realism. In the tribal stage, your chieftain has the Refreshing Storm ability if you were a herbivore as a cell, and can cause rain to fall. In the space stage animal populations may have diseases, a problem which is usually solved by killing them.

Terrain Edit

The terrain of different planets can be very varied; including grassy plains, ash colored lava-planets, pink-coral like rock, and many other land types, though no planet will have more than one color. Most planets will have variation in color with elevation changes, but the planet will essentially be one color. There will be hills, mountains, and valleys to give texture to the landscape. Certain biomes exist in spore planets with varying flora and fauna concentration. Also see Habitat.

Habitable Planet Terrain Edit

Swamps Edit

There is water and land, with beaches at their convergence. No information on whether there will be swamps in future releases has been made available.

Forests Edit

Clumps of large flora and amounts of medium flora. Fauna is more common in forests but harder to collect with a tractor beam due to flora in the way. These will only appear if the planet has a large plant present.

Mountain Edit

High cliff amount limits flora growth with only a few small plants at the top. Mountains rarely contain fauna.

Plains Edit

Sparse flora and fauna.

Aquatic Edit

Rivers and oceans are unable to contain normal flora and fauna which contribute to the terra-score. Such lifeforms will die upon contact with water.

Editing Tools Edit

Terraforming Tools may be used to alter the climate of a planet, whereas Planet Sculpting Tools may be used to add mountains, lakes, rivers, or even mountains shaped like big daisies. Planet Coloring Tools may be used to alter the color of the planet's atmosphere, land, or seas.

Moons Edit

Planets can have moons, but not more than one. It seems that moons can also have life. Only some planets seem to be able to have moons, even Gas Giants. The homeworld always has a moon.

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