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Food is the resource that has appeared thought Spore series.

Appearances Edit

Cell Stage Edit

Cell Meat

Meat in Cell Stage

In Cell Stage, there are 3 kinds of food, meat chunks found lying around or appearing after killing a cell and bursting it down, green plant matters, or seaweed which appear as either small, medium or large sized, and Maa's eggs, which can be consumed by any cell mouth, each one of them makes the cell grow.

Creature Stage Edit

Food is found in two varieties in the Creature Stage, meat and fruit. Food is essential to prevent starvation. Meat is acquired by clicking on the dead body of a creature, and can be consumed by carnivores or omnivores. Fruit is found growing on shrubs, and small tree flora, and can be picked by clicking on the fruit. Some fruits may need arms to reach, and some higher ones may require the throwing of a stone or stick to reach. Fruit may be consumed by herbivores and omnivores. Eggs can be found in nests of your (cannot be eaten) and other species. Eating the eggs of other species will cause them to turn against you.

Tribal Stage Edit

Tribal food

A bunch of food in Tribal Stage

In Tribal Stage, food can acquired by hunting the wild creatures, harvesting the fruit from flora, fishing, stealing food from other tribes and eggs from wild and domesticated creatures, or getting gifts from other tribes. Food is also used as currency to purchase new tools (through tool huts), acquire new tribe members, as well as domesticate wild creatures and gifting other tribes to increase relations.

Fruits are acquired by harvesting fruit from shrubs, or small trees, and tribe must be herbivorous, or omnivorous. If player uses a member with a gathering stick or chieftain, it will hit the flora and will drop its fruit down. This causes more food to be gained from that tree.

Meat are acquired from the dead corpse of wild creature, and tribe must be carnivorous, or omnivorous. Apart from hunting regular animal creature, epic creatures could be killed for similarly large amounts of food - usually between 100 and 300 units. Once the epic creature is dead, the whole tribe should be sent to harvest food from its corpse, as it will often decompose before being exhausted. Obviously, herbivores cannot collect food from epic creatures.

Eggs are acquired by domesticating animals, and will appear in the 'egg box' on the edge of the pet pen, or can be stolen from wild creature's nests.

Fish and seaweed are acquired by fishing at a designated fishing spot along the coast. Herbivores will acquire seaweed, while Omnivores and Carnivores acquire fish.

Tools Edit

There are several tools which make the acquisition of food easier. The first is the various weaponry available to a tribe, but particularly Stone Axes and Throwing Spears. These two weapons deal decent damage to creatures, and while Stone Axes do more damage, Throwing Spears can, as the name suggests, be thrown. Fruit can be acquired easier by the use of a Cane, which the tribe member uses to smash fruit out of a flora, allowing them to pick up larger amounts of fruit in each handful, by picking them up off of the ground. Lastly, there is the Fishing Spear, a non-weapon spear that allows tribe members to catch more fish in one go. This spear works in a similar way to the Gathering Cane in that it allows food to be gathered in larger quantities over a period of time, as opposed to making the animation faster.

Outfits

The outfit of a tribe member can increase the amount of carrying space they have. At the basic level, a tribe member can carry five portions of food. There are several clothing pieces available that increase this carrying capacity, up to a maximum of 10 pieces per trip.

Stealing Food Edit

Stealing food is a new way of acquiring food introduced in the Tribal Stage. Unlike the other methods, this does not involve harvesting food from its main source, instead it involves stealing already harvested food from a tribe's food stock. To do this, change the tribe members into the 'attack' setting, and then click on the target tribe's food pile when a 'bandit-mask' mouse icon appears. Tribe members will then take food from the other tribe's food pile and bring it back. The food will not appear in a common plate, instead it comes hidden in what looks like a bag of money. Note that stealing has a negative impact on tribal relations, as well as provoking an attack from any members of the target tribe who witnessed the food being stolen. The "Mission Impossible" theme will play when the camera is near a tribes member holding a bag of stolen food.

Gifts Edit

Food can also be acquired through gifts; allied tribes will, from time to time, present to the player's tribe a gift of 10 food, presumably either as tribute or as a diplomatic gift (similar to the kind player's tribe members may send to other tribes). A group of three tribe members (one to carry the basket, and two companions) will travel to the player's tribe encampment, dancing and throwing flowers along the way. Upon reaching their destination, the basket is placed near the player's tribe's food store, and a tribesman will pick it up and put it in the food store. Festive music plays throughout.

Space Stage Edit

In Space Stage, a bard empire would sometimes say "are you food?" on first introduction, and one of the carnivores may eat meat from corpse, besides that, it has no purpose thought the stage.

Other games Edit

Spore Hero Arena Edit

In Spore Hero Arena, there are two different ways to get food on Spore Hero Arena: attacking bugs or punching flora. Food is used to heal the creature's half of health. Sources of food are limited to Spore creatures with certain mouths (which denotes a specific diet), unless the player's creature is an omnivore, which allows the player's creature to eat any type of food (though creature won't gain as much health from it).

Hints Edit

  • In Spore Hero Arena, it is recommended that herbivores punch fruit flora to obtain food; likewise, carnivores should attack bugs as a food source. Otherwise, one runs the potential of spitting out what they consume.
  • In Tribal Stage, instead of hunting epic creature traditionally, a good idea might be to become opportunistic, and wait until an epic creature attacks another tribe, and the tribe manages to nearly kill it. Then all the tribe members should be sent to administer coup de grace and forage food from its corpse. Yet another way to kill an epic, which is considered a cheat by some, is to use the Traps consequence trait. A trap will 1-hit-KO any creature, including an epic.
  • It is safest to steal food when all enemy tribe members have already been killed, all but guaranteeing a safe return.

Trivia Edit

  • Note that food can be gifted to other tribes in the same way, however this section details gaining food through gifts and not gifting other tribes.

See Also Edit