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Food is a resource that has appeared throughout Spore.

Appearances Edit

Cell Stage Edit

Cell Meat

Meat in Cell Stage

In Cell Stage, there are 4 kinds of food:
  • Meat chunks found lying around or appearing after killing a cell and bursting it down
  • Green plant matter, sometimes referred to as seaweed, which can either be found in single chunks or as part of a larger plant
  • Maa's eggs, which is obtained by either waiting for a Maa to lay them naturally or by killing one, which will always lay eggs afterwards. These eggs can be consumed by any cell mouth.
  • Live cells can be sucked on by a proboscis, which is an alternative to attacking the cell until it bursts into meat chunks.

Creature Stage Edit

Food is found in two varieties in the Creature Stage, meat and fruit. Food is essential to prevent starvation. Meat is acquired by clicking on the dead body of a creature, and can be consumed by carnivores or omnivores. Fruit is found growing on shrubs, and small tree flora, and can be picked by clicking on the fruit. Some fruits may need arms to reach, and some higher ones may require the throwing of a stone or stick to reach. Fruit may be consumed by herbivores and omnivores. Eggs can be found in nests, but can only be eaten in NPC nests. Eating the eggs of other species will cause them to turn hostile (red face).

Tribal Stage Edit

Tribal food

A bunch of food in Tribal Stage

In Tribal Stage, food can acquired by hunting the wild creatures, harvesting the fruit from flora, fishing, stealing food from other tribes, collecting eggs from wild and domesticated creatures, or getting gifts from other tribes. Food is also used as currency to purchase new tools (through tool huts), acquire new tribe members, as well as domesticate wild creatures and giving gifts to other tribes to increase relations.

Fruits are acquired by harvesting fruit from shrubs, or small trees, and tribe must be herbivorous or omnivorous. If player uses a member with a gathering stick or chieftain, it will hit the flora and will drop its fruit down. This causes more food to be gained from that tree.

Meat are acquired from the dead corpses of wild creatures, and the tribe must be carnivorous or omnivorous. Apart from hunting regular creatures, epic creatures could be killed for larger amounts of food - usually between 100 and 300 units. Once the epic creature is dead, the whole tribe should be sent to harvest food from its corpse, as it will often decompose before being exhausted.

Eggs are acquired by domesticating animals, and will appear in the 'egg box' on the edge of the pet pen, or can be stolen from wild creatures' nests.

Fish and seaweed are acquired by fishing at a designated fishing spot along the coast. Herbivores will acquire seaweed, while Omnivores and Carnivores acquire fish.

Tools Edit

There are several tools which make the acquisition of food easier. The first is the various weaponry available to a tribe, but particularly Stone Axes and Throwing Spears. These two weapons deal decent damage to creatures, and while Stone Axes do more damage, Throwing Spears can, as the name suggests, be thrown. Fruit can be acquired easier by the use of a Cane, which the tribe member uses to smash fruit off of a plant, allowing them to pick up larger amounts of fruit in each handful, by picking them up off of the ground. Lastly, there is the Fishing Spear, a non-weapon spear that allows tribe members to catch more fish in one go. This spear works in a similar way to the Gathering Cane in that it allows food to be gathered in larger quantities over a period of time, as opposed to making the animation faster.

Outfits Edit

The outfit of a tribe member can increase the amount of carrying space they have. At the basic level, a tribe member can carry five portions of food. There are several clothing pieces available that increase this carrying capacity, up to a maximum of 10 pieces per trip.

Stealing Food Edit

Stealing food is a different way of acquiring food introduced in the Tribal Stage. Unlike the other methods, this does not involve harvesting food from its main source, instead it involves stealing already harvested food from a tribe's food stock. To do this, change the tribe members into the 'attack' setting, and then click on the target tribe's food pile when a 'bandit-mask' mouse icon appears. Tribe members will then take food from the other tribe's food pile and bring it back. The food will not appear in a common plate, instead it comes hidden in a bag. Note that stealing has a negative impact on tribal relations, as well as provoking an attack from any members of the target tribe who witnessed the food being stolen. An active jazz-like theme like that of a spy will play when the camera is near a tribe member holding a bag of stolen food.

Gifts Edit

Food can also be acquired through gifts; allied tribes will, from time to time, present to the player's tribe a gift of 10 food, presumably either as tribute or as a diplomatic gift (similar to the kind player's tribe members may send to other tribes). A group of three tribe members (one to carry the basket, and two companions) will travel to the player's tribe encampment, dancing and throwing flowers along the way. Upon reaching their destination, the basket is placed near the player's tribe's food store, and a tribesman will pick it up and put it in the food store. Festive music plays throughout.

Other games Edit

Spore Hero Arena Edit

In Spore Hero Arena, there are two different ways to get food on Spore Hero Arena: attacking bugs or punching flora. Food is used to heal the creature's half of health. Sources of food are limited to Spore creatures with certain mouths (which denotes a specific diet), unless the player's creature is an omnivore, which allows the player's creature to eat any type of food (though creature won't gain as much health from it).

Hints Edit

  • In Spore Hero Arena, it is recommended that herbivores punch fruit flora to obtain food; likewise, carnivores should attack bugs as a food source. Otherwise, one runs the potential of spitting out what they consume.
  • In Tribal Stage, instead of hunting an epic creature traditionally, a good idea might be to become opportunistic, and wait until an epic creature attacks another tribe, and the tribe manages to nearly kill it. Then all the tribe members should be sent to forage food from its corpse. Yet another way to kill an epic, which is considered a cheat by some, is to use the Traps consequence trait. A trap will 1-hit-KO any creature, including an epic.
  • It is safest to steal food when all enemy tribe members have already been killed, all but guaranteeing a safe return.

See Also Edit