Natural Landmarks
From SporeWiki, the knowledge base dedicated to Spore
| | This article is being considered for merging with Hyper Sized.
See the discussion page for details. |
Natural Landmarks are features on planets that are unique, such as craters, temples, or crashed UFOs. They first appear in the Creature stage and stay there throughout the rest of the game. They are there to give the planet an identity.
Contents |
[edit] Known Natural Features
[edit] Temples
Temples can only be found on your homeworld. They are the remnants of a long lost civilization that was previously on your planet. They stand out from hills and mountains, since they look similar to an Aztec temple. They also have rocks with symbols on them. They, like all other landmarks, first appear in the Creature stage. They are just eye-candy for the game and have no value. The temples can be made in the adventure creator.
[edit] Crop Circles
Occasionally crop circles can be found by the player in the creature and space stages.
[edit] Crashed UFOs
Crashed UFOs will appear on your homeworld, and are known to appear on only two planets. The first is your homeworld, and the second is a T-1 Planet, in a quest. In the Creature stage they will be surrounded by fossils. They hold no significant value in the other stages, they are just eye candy. Also, if the player listens carefully they can hear strange tones and an alien voice coming from the craft. And if by any chance it is a Grox ship, black smoke will come out into the air, but it will not effect your creature.
[edit] Asteroids
Asteroids that have crashed onto a planet; they are just eye-candy for the game, and do not have any value. At least one fossil is usually found in the crater made by the asteroid. Asteroids can be placed onto planets in the Adventure Creator.
[edit] Giant Bones
These are giant bones left behind by a creature of massive proportion. Like Asteroids and Temples, they are just eye-candy. It is unknown how the creature died, however, it is possible its size was its downfall, being too large to find any proper food, it may have walked the planet when your creature was just a Cell, and then became a fossil over the billions of years that your creature spent walking onto land. It appears to be a Llama, which is one of the many references to them across many Maxis games. There is usually a skeleton inside the massive bones, which you can dig up for parts. Curiously, the creature was at least twice the maximum size of a common Epic Creature. They can be placed in the Adventure Creator.
[edit] City Ruins
City Ruins are the remnants of a lost civilization. Some of the crumbling buildings look Earth-like. You can find City Ruins on a spice-less planet you must visit during the space tutorial. The civilization was destroyed by the Grox, and only security drones remained on the planet.
[edit] Giant Footprints
Giant footprints, larger than Epic, which can only appear on your homeplanet. They appear to be linked with the giant bones. Sometimes there are bones inside the footprints, maybe stepped on and crushed by the giant creature.
[edit] Monoliths
A monolith, just like the ones you put down in space stage, but found on your home planet. Like Giant bones and temples, these are also useless, and cannot uplift you to space stage. Monoliths can be placed in the adventure creator.
[edit] Land forms
These include valleys, craters, mountains, volcanoes, rivers, arches, caves, mushroom shaped rocks, spice geysers, buttes, mesas, canyons and many more rock forms. All of these can be placed in the Adventure Creator.
[edit] Obelisks
Obelisks appear to be round, brown, stone Monoliths. They are some times found alongside temples, or alone. When alone, Obelisks will have strange patterns on the ground. The markings have circles around small Obelisks, and lines connecting the circles to a big circle around a larger Obelisk. Some Obelisks have been found in trios, two small ones standing along a big one.
