Summon Mini-U is the unique ability of the Knight Philosophy.
|Summon Mini-U|| ||
Creates a mini version of your ship whenever you are on a planet that will follow you around, acting as an ally (it is not destroyed if you exit into space). The duration is equal to the cooldown so you can keep your Mini-U up all of the time, so long as it is not destroyed and you keep using the button. The ship has 20% of your total health, like an allied ship. With extreme health and Prime Specimen, the Mini-U is only outmatched by a 5-star ally.
The power creates another ally for your fleet, effectively adding an ally using an allied ship slot in your fleet capacity. The Mini-U will expire after 2 minutes.
Unfortunately you can only recruit 4 allies to fly with you at best as a Knight instead of the usual 5, since spawning Mini-U will count as the 5th ally. Fortunately however you can always have at least 1 ally ready on hand and his race will never be angry if you abandon him to an early death to save yourself. One can use a trick to acquire more than one Mini-U via the console by typing setconsequencetrait space_knight before the Mini-U spawns which will reset the ability before it eliminates the Mini-U, allowing you to summon another Mini-U.
|Ability||Requirements||Ship Tools Tab||Energy||Cost||Damage||Cooldown|
|Summon Mini-U||Must be a Knight or have unlocked all 4 GA Knight Parts on the Captain.||Weapons||None||None||Variable||2 minutes from use|
- The name is a reference to Mini-Me from the Austin Powers trilogy.
- Ironically, pirates have this ability.
- This is the only ability that can not be granted through unlocking a set of tools in Galactic Adventures.