Traps
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Ape Monsters falling in the trap
This ability allows the chieftain to to lay traps to ensnare wild animals.
Traps is the Tribal stage consequence ability for getting the Carnivore trait card in Cell stage.
Effect
Your Chieftain will set up a trap and walk away. Animals will then gather around it. After a short while the trap will release a poisononous gas that will kill the Creatures instantly, and your tribe members can gather the meat. This is the carnivore version of the Refreshing Storm ability. It also works on epic creatures.
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