Vehicle
From SporeWiki, the knowledge base dedicated to Spore
In the Civilization stage, the majority of the players interactions, such as War, setting up trade routes to buy other cities and Religious Conversions are conducted from vehicles, such as tanks, boats and helicopters. However, there are other ways to take over your planet, and these will require additional vehicles. All of these are made in the Vehicle editor. Players' vehicles can be seen in the Vehicle section in Sporepedia.
Contents |
[edit] Overview
There are three categories of vehicles: Land, Sea and Air, with each having different terrains they can get to, and are also divided and split into Economic, Religious and Military, depending on the specialty of the city they were created in. There is a limit to the amount of vehicles built, which is based on the amount of housing in the city of it's specialty. See the vehicle editor for more details.
[edit] Land Vehicles
Ground vehicles are moved by wheels, tracks, jets, mechanical legs or float. These are the first method of interaction for civilizations on your own continent, and you start the civilization stage with the vehicle you designed. They are the only way of claiming Spice nodes on land. If creatures ever get in the way of a land vehicle they get run over and killed.
[edit] Sea Vehicles
Ocean-going vessels are available from any coastal city, and are, in essence, identical to ground vehicles with the sole (and pretty major) exception of the terrain they travel over, and are the only vehicle able to claim aquatic spice nodes.
[edit] Air Vehicles
Air vehicles are unlocked in the civilization stage when you capture your fourth city. Air vehicles are incapable of claiming spice nodes. Note: Not purchasing a single aircraft in a game in the civilization stage will result in obtaining the Fear of Flying achievement.
If an air vehicle attempts to attack a creature, the creature will try and attack the air vehicle back by spitting at it if possible.
[edit] Spaceship
The ultimate vehicle type is the spaceship. It has its own page, as it will not only bring about the swift end of the civilization stage, but also open up the rest of your star system. Note: These may be seen in Creature and tribal stages as well, but they will only abduct random creatures and plants, which may include a posse member if you have one near it.
[edit] Harvester Vehicles
Harvester vehicles were a concept for the Spore Civilization stage cut late in the development, they were to gather spice and nothing more. Now, spice from spice mines is automatically harvesting, leaving no reason for these to exist.
